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48 Reviews | 2 w/ Responses
The formula starts out great, but there are two problems to run into when you play this:
Firstly, I'm willing to believe the main character is immortal. The health format made it way too easy to just take a load of bullets, lay low for a mere few seconds and then be as good as new.
Secondly, you just point, click, and wait until they die. There really isn't any player skill involved in killing something.
Personally, I'm more keen to fast deaths to both parties.
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You have a decent basis but it could use a little more.
Firstly, a Run button (for world environments) would be nice.
Secondly, there could be a few more animations. It perturbed me when the girl was hit and continued to smile, not really reacting.
Thirdly, an option to take off the "Skill Usage Tutorials" after the first showing would be nice. The menu really kind of detracts from the play.
And lastly, the charge-up-system could use some working out in the kinks. As an example, Void Shot seemed almost too easy to pull off. Perhaps add difficulty modes for how hard it is to use an ability?
On the plus side, I did enjoy "finding" your weapons in the world environments, and I like the spirit-worldy feel to the game.
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...on every level.
Once again, another hilarious episode of BALLS!
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but the Animal Crossing ones really flopped for me. Which was unfortunate, considering you placed it in three times.
Then again, the rest was pretty good.(Oh, and the Easter Eggs were probably the most hilarious parts.)
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The animation was good, but while randomness can be funny at times, it loses it if it's overdone. Suffice to say, it really lacked some solid "buildup and punches."
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"Excellent Animation, Brilliant Choice of Song"
You joined just the right parts together here to make an excellent animation.
I think one without the other would've taken this from "Superb" to "Great", but you masterfully integrated each part and made this a fantastic piece of work.
Oh, and any artist who can use only animation to tell a great story deserves praise.
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"Some questions may have worked.."
But most of them failed miserably. With only two answers and more than half of the questions being dumb, it limited things down way too much for the "personality evaluations", of which there weren't very many anyway. And thus making the results totally off.
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Fab Form was awesome.
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"I don't really care about the message, sorry..."
....so I'll just hop right into the game-play.
Sorry, but I didn't see all that much depth in it. When the security guards crawl after you like retarded zombies, it becomes a romp around of pressing the arrow keys and space bar a lot.
The stages never actually changed, and the whole thing was pitifully easy.
On the plus side the graphics weren't all that bad, which took you to your current score.
But that's about all.
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I don't take a liking to "poop jokes", but wow, that was just hilarious.
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